Setting up a Tremulous server
Un article de Bricosoft.
Setting up server for Tremulous is a tricky task but it affords an optimized and customized game server and you will learn a bit system and network administration. As of 2007, there are few providers of Tremulous servers (SST hosting or tremulous.de for example).
Sommaire |
[modifier] GNU/Linux
Most public Tremulous servers work with Linux, this tutorial will be based from compiled archive but not from a package (rpm, deb, port).
[modifier] Installation
- Download archive from tremulous.sf.net : tremulous-1.1.0
adminjeux@serveur:~$ wget http://xxx.dl.sourceforge.net/sourceforge/tremulous/tremulous-1.1.0.zip [...] Longueur: 105,821,907 (101M) [application/zip] 100%[====================================>] 105,821,907 2.61M/s ETA 00:00
- Unzip it as an user, it can be yours or a dedicated account. Dont use root account to execute that kind of software, there is potentially security (exploits).
adminjeux@serveur:~$ unzip tremulous-1.1.0.zip creating: tremulous/ [...] adminjeux@serveur:~$ cd tremulous adminjeux@serveur:~/tremulous$ ls -1 base (images, maps and configuration files folder, server.cfg and maprotation.cfg) CC (some textures and images are licensed Creative Commons share-by) ChangeLog COPYING (Copying rules, some librairies are differently licensed) GPL (The game software is GPL, modify rights) manual.pdf (player guide) tremded.x86 (server binary for GNU/Linux plateforms) tremulous-1.1.0-src.tar.gz (source code, client + server) tremulous.exe (server and client binary for MS-Windows) ... tremulous.x86 (client binary for GNU/Linux) ...
[modifier] Configuration
Modify config file to put public name of your server.
adminjeux@serveur:~/tremulous$ cd base adminjeux@serveur:~/tremulous/base$ vim server.cfg
alter line :
set sv_hostname "Server Tremulous 1.1.0"
Example of commented config file : server.cfg
[modifier] Execution
First, try your server as private (+set dedicated 1 in command line).
adminjeux@serveur:~/tremulous$ ./tremded.x86 +set dedicated 1 +exec server.cfg
Server console appears, check the server by typing "status" :
status
An empty table appears without errors.
map: niveus num score ping name lastmsg address qport rate --- ----- ---- --------------- ------- --------------------- ----- -----
Ctrl+C to quit and kill process.
Modify server.cfg till get the correct configuration.
[modifier] Production
Server in production will be visible for all players (+set dedicated 2) from ingame browser. Replace "+ip xx.xx.xx.xx" with IP adress of your server.
Execute program into a dedicated console with the command "screen".
adminjeux@serveur:~/tremulous$ screen -dmS tremulous ./tremded.x86 +set vm_game 0 +ip xx.xx.xx.xx +com_hunkmegs 64 +set dedicated 2 +exec server.cfg
To re-attach console :
adminjeux@serveur:~$ screen -r
Type status and commands, then for detach console :
Ctrl+a+d
To kill the session named tremulous :
adminjeux@serveur:~$ screen -rX tremulous
[modifier] Update
Server version 1.1.0 got minor bugs and lacks of features (like commands from Tjw: !kick, !restart, etc). Developpers provide patches.
Copy 1.1.0 binary :
adminjeux@serveur:~/tremulous$ cp tremded.x86 tremded.x86.original
Get the patched binary tremded.x86 from : http://ipxserver.dyndns.org/tremulous/binaries/
adminjeux@serveur:~/tremulous$ wget http://ipxserver.dyndns.org/tremulous/binaries/tremded.x86 adminjeux@serveur:~/tremulous$ chmod +x tremded.x86
Create the path ~/.tremulous/base/vm/
adminjeux@serveur:~/tremulous$ mkdir -p ~/.tremulous/base/vm/
Get binary game.qvm from : http://ipxserver.dyndns.org/tremulous/binaries/
adminjeux@serveur:~/tremulous$ wget http://ipxserver.dyndns.org/tremulous/binaries/game.qvm
Finally, you have to add some variables in your server.cfg.
Restart server.
[modifier] tremded console
This is some commands for the game server console, from the client :
\rcon mot2passe commande
- CP message : print a big and centered message for all players
- g_gravity xxx : alter gravity to xxx (default : 800)
- g_speed xxx : alter speed to xxx (default : 320)
- say message : print message at top left
[modifier] mod
Mod have to be placed in [...]base/ sub-folder. For example, TremX: add +fs_game tremx in command line.
